Players that were annoyed with how there were only two small regions to run around in with Monolith’s Middle-earth: Shadow of Mordor might be more interested in the Shadow of War regions ...
Middle-earth: Shadow of Mordor's Nemesis system is easily the most iconic thing about it, and its origins might not be what ...
"How do we create a singleplayer game that is so compelling that people keep the disc in their library forever?" ...
Monolith brought the nemesis system back for a second go-around in 2017's Middle-earth: Shadow of War, before moving on to a Wonder Woman game. Unfortunately that game was canceled and the studio shut ...
My job in Middle-Earth: Shadow ... might overpower the main character, especially when married to a growing army of ex-Sauron orcs at my back. But de Plater said that the world is balanced ...
This has put one of the coolest game mechanics of the 2010s in limbo. Middle-earth: Shadow of Mordor's excellent Nemesis ...
Shadow of Mordor’s Nemesis System was a transformative gimmick that gave the Assassin’s Creed-like game a unique edge. However, with Warner Bros. Games shutting down developer Monolith ...