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Game Rant on MSNForgotten Open-World Features That Should ReturnThese forgotten open-world mechanics, from Shadow of the Colossus’ minimalism to MGS5’s adaptive AI, are begging for a modern ...
Middle-Earth: Shadow of Mordor's Nemesis System is still ... Fryer says Monolith's engine wasn't capable of a GTA-scale open world at the time and the team obviously weren't interested in going ...
Major releases like Ghost of Tsushima, Star Wars Outlaws, and Hogwarts Legacy keep running into the same problem: spectacular ...
One unexpected consequence of that weird industry huff is Shadow of Mordor's nemesis system ... You may like Assassin's Creed Shadows' huge but shallow open world is proof that we've lost the ...
Despite the company going through a serious rough patch, it appears that Warner Bros. Games is still working on something new ...
Middle-earth: Shadow of Mordor had a killer feature that made ... "We knew Monolith's game engine wasn't yet capable of having a fully open world like a GTA, and this team wasn't interested ...
Back to the orcs. The experiment of Middle-earth: Shadow of Mordor is not just to create a world in which the player mows down wave after wave of enemies, interspersed with plot and narrative.
closed down Monolith, the developer behind 2014's Middle-earth: Shadow of Mordor and its 2017 ... engine wasn't yet capable of having a fully open world like a GTA and this team wasn't interested ...
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