Warner Bros Discovery recently shut down a trio of game studios, including the well-regarded Monolith Productions. This has put one of the coolest game mechanics of the 2010s in limbo. Middle-earth: ...
While Monolith Productions may have shut its doors, the Nemesis system from Middle-earth: Shadow of Mordor shouldn't have to ...
Judging by a live demonstration of the series’ sequel, Shadow of War, at GDC last week, the team at Monolith Productions is working on an even more compelling Nemesis System. In Shadow of War ...
The system was further refined in its successor Shadow of War, boasting more refined AI and Orc hierarchies as well as personal stories for the Orcs Talion recruits. The incredible Nemesis System ...
the studio was best known for Shadow of Mordor and its follow-up Shadow of War, which both used the studio's patented Nemesis system. The Nemesis system, for those unfamiliar, is a clever in-game ...
If WB chooses to renew it, that’s that for the Nemesis system. The last game to use the mechanic was 2017’s Middle-earth: Shadow of War, which unfortunately did not garner the same reception ...
With 2017 sequel Shadow of War, Monolith sought to improve upon its Nemesis system by increasing the variety of emergent stories and their emotional impact. Warner Bros. had confirmed the Nemesis ...
Fans think a new Middle-earth: Shadow Of Mordor game is on the way and they couldn’t be less excited. The game also used Monolith Production’s Nemesis System, which used artificial ...
Running until 5pm GMT on March 13, the latest Steam deal means fans can pick up a bundle containing both Middle-earth games ...
Monolith Productions was responsible for some legendary PC titles during its 20-year run, but its final projects, ...