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In a new interview with VideoGamer, former Oblivion game designer at Bethesda, Bruce Nesmith, says loading screens are a ...
"Home decoration is kind of one of our core ways of expressing yourself in the game," Peat explains. "Very early on, we ...
Knights in Tight Spaces makes me feel brilliant and dumb in equal measure, but I just can't stop smashing heads either way ...
Craig Mazin and Ksenia Sereda tell IndieWire how the HBO series's adaptation choices make council meetings as involved as ...
Bethesda games have quite a few loading screens, but a former lead designer for the studio says that's just a necessary evil.