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Metroid Prime: Hunters on Nintendo DS had touch screen controls. Metroid Prime 3 on Nintendo Wii had pointer and motion controls. Metroid Prime Pinball on DS shipped with a Game Boy Advance ...
a character first introduced in Metroid Prime Hunters. As the story begins, Sylux and his Space Pirates have been attacking the research facilities of the Galactic Federation. However, Sylux and ...
The first thing we noticed with Metroid Prime 4 was how gorgeous it was. It’s got an incredibly clean and stylish aesthetic and Nintendo was advertising it as running in 120 frames per second on ...
Sylux made their debut in 2004's Metroid Prime Hunters, attacking Samus as she explores the depths of the Vesper Defense Outpost. It's also believed that Sylux is piloting the ship that tracks ...
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23 years later, Metroid Prime 4: Beyond is set to revitalize the bounty hunter on Switch, just as the original did on GameCubea rival bounty hunter who first appeared in the Nintendo DS exclusive Metroid Prime Hunters. For some reason, he has a deep hatred for the Galactic Federation which hires Samus – and he makes an ...
and infiltrating an installation using her Morph Ball ability before the arrival of Sylux — a bounty hunter who first appeared in Metroid Prime: Hunters — accompanied by a pair of Metroids.
Delta Emulator, one of the best options on iOS, can now play Nintendo DS games online. Based on MelonDS, it connects to community Nintendo WFC servers. The feature was first launched in beta late ...
New video game hardware announcements can become somewhat predictable. With each new generation of consoles you can expect to see near-certain staples like better graphics, faster load times, and ...
For a certain cachet of gamers, the most exciting Nintendo game of this year doesn’t have karts or smash-happy apes in them, but space bounty hunters. Metroid Prime 4: Beyond has been a long ...
Nintendo, as we all know, does not really play online well. Satellaview and Metroid Prime: Hunters aside, Nintendo has barely scraped the surface of what’s possible with a unified multiplayer platform ...
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