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Often, you'll see games with such beautiful, crisp art that it makes what you can do personally feel underwhelming, but I ...
Diablo 4 lead systems designer Aislyn Hall explains that the ARPG will always strive to make players feel powerful.
Speaking to GamesRadar+ after GDC 2025, Metaphor's lead UI designer Koji Ise said he was at least partly inspired by another ...
A reader explains why he’s decided to get a Nintendo Switch 2 and which games and hardware announcements have convinced him to pre-order.